Sure, let’s dive into this. So, Wings of Endless, right? This quirky Metroidvania from JanduSoft and Isoca Games has me thrown straight into the deep end. Seriously, right off the bat — bam! You’re in dungeon mode as Hariku, our slightly-too-confident bounty hunter. Not that he has it all figured out, he doesn’t even know why he’s there at first. And then, there’s Owly, his talking owl buddy. Yeah, an owl. They’re off solving ancient war riddles, brushing past desert sands, plowing through forests, you know, the works. It’s like flicking through TV channels where every station shows a different landscape. Quite the romp.
Now, Hariku… well, he just dives headfirst into all this with a nonchalance that’s honestly impressive. It’s like, one minute you’re on a chill task, next you’re wrapped up in some saga. The game chucks you into this labyrinthy dungeon, asking you to figure stuff out as you go. You fight, you level up, maybe stub your toe on secrets lying around. And there’s this point where Hariku ends up with wings — which, not gonna lie, feels a bit on the nose for the title. But hey, gotta keep things thematic, right?
The world reveals itself as this sprawling, peck-and-poke kind of map. But, here’s the kicker — no mini-map. You’d think someone would’ve added that tiny feature. Instead, we’re stuck pausing every two seconds to see where the heck we are. Does it kill the vibe? Sort of. It’s like trying to write a story and constantly stopping to refill your ink.
Come chapter two, things go sideways. The level design cranks up the “You Shall Not Pass” vibe. Suddenly, Hariku’s jumps feel all wrong, like wearing shoes on the wrong feet. Tight pathways? Check. Thorns? Double check. Flamethrowers? You bet. It’s as if they’ve planted little land mines to trip you up. You end up feeling more like a burglar tiptoeing in a library than an adventurer.
Skill trees are in play, where you can mold your game style—your team’s powers are in your hands. Flex those gaming muscles however you want. Either swing the proverbial sword harder or just make Hariku hop like a magical ninja. Choices!
Visually? Pixel art glitz galore. Feels nostalgic but modern. Yet — and bet you saw this coming — sometimes there’s so much happening visually, it’s like walking into a fireworks factory with sparklers. Beautiful, but you might scorch yourself juggling it all in combat chaos.
The controller feedback – honestly, the DualSense is there and it’s kind of like shaking hands with a gym rat who doesn’t know their own strength. Vibration overload. Every jump, every hit, like, come on. Tone it down a notch, please! It’s like trying to listen to whispering trees with a jackhammer nearby.
Trophy hunters, perk up! There’s a Platinum for achieving all things shiny. You’ll engage in this trophy spree as you quest through the game narrative, sift through side quests or just smash a ton of chests. It’s a checklist wonderland; I can hear the completionists cheering.
Wings of Endless isn’t all smooth sailing, but there’s magic to be had. It’s got that retro RPG charm mixed with frantic action and a Metroidvania twist. It’s not without its blemishes, a sprinkle of this, a dash of that, maybe a bit too much vibration buzz. Grab it for $12.49 and get both the PS4 and PS5 versions. A good deal if you ask me — not that anyone did.
So there it is. A bit rough around the edges but, you know, that’s part of its charm, I guess? Go on, give those wings a whirl.