Sure, here goes:
So, get this — we’re all just sitting here waiting for, I dunno, maybe a new game or something? Could be remasters next April. Or not. And then, Ecco the dolphin fans? Oh boy, they’re just dreaming about swimming, I mean, sidescrolling across the ocean again. But, they gotta get past the first level, right? This thing’s famously hard. Like, Ecco: Defender of the Future — third-dolphin view — it’s that mind-bend kind of tough. Annunziata? Didn’t even touch that sequel. Still, it caught that spooky, cozy vibe of the originals. Music that makes your spine shiver, dark corners with scary things, and a learning curve that’s more like a learning wall. Honestly, the game’s design is so good, but also, it’s one of my life’s biggest bummers: I’m never gonna turn into a dolphin. Seriously, never.
Funny thing is, Annunziata, the genius behind it all, kinda gets me. He wanted to make a game where you’re, like, actually living as a dolphin. I mean, why not? Dolphins gotta be the almost-people of the sea, right? Like, all brainy and whale-adjacent.
He’s got these big thoughts, seriously, big-brain guy. Said something in an interview about gamers having smarts and love. Like, two things that can change the world. Ecco’s out here making people care about the ocean — it’s like, how cool is that? He’s a Pacific Islander, so the sea’s basically infused in his DNA or something like that.
He painted this picture, you know? A world where humans are just vibing with the ocean instead of messing it up. Like, being part of the ecosystem, not a giant pain in its side. It’s like, after centuries, we’d just know the ocean’s rhythms like the back of our hands. And anything that makes us closer to that? Annunziata’s shouting a big ol’ ‘yes’ to it.
And hey, those remasters — Ecco the Dolphin and Ecco: Tides of Time (sound familiar?) — are getting the band back together. Annunziata, original team, the whole shebang. As for when? Dunno. New game too. Dates are elusive. Hang tight.