Elden Ring Nightreign: A Chaotic Dive into Unfamiliar Waters
So, we’ve got this quirky release schedule for Elden Ring Nightreign. Not even kidding, it feels like they overcomplicated it on purpose. You ever just look at something and wonder, “Why?” That’s me right now.
Anyway, this ‘roguelike multiplayer’ thing is rolling out. You’ve got consoles and PCs acting up with their own separate timelines, and here’s the kicker — no crossplay. So, if you thought you could drag your Xbox mate into your PC dungeon, think again.
Let’s untangle this mess — okay, PS5 and Xbox folks, it’s hitting your consoles at midnight local time. But… well, America wants to be different sometimes, right?
Over on Windows PC, they’re keeping it uniform, dropping it like it’s hot at 12 a.m. CEST. Ever try to convert CEST to your time zone without breaking a sweat? Yeah, me neither. Trust me, you’ll get the hang of it eventually.
Let’s talk about what’s inside. Nightreign’s giving Elden Ring a rogue twist — multiplayer style. Not your usual playground rules, though. You can single-player, or group up with two others. But, hold your horses, duo players, you’re out of luck for now. It’s a trio or solo affair.
There’s this whole shebang with eight character classes — sounds fancy, right? They’re like the usual Elden Ring suspects. Every run, you’re in for three nights of chaos, and by night, I mean boss fights galore. Sneaky bosses out of Dark Souls? Maybe they just really want us to notice them. Or maybe someone at FromSoftware is chuckling away at this new ‘FromSoftverse’ idea.
So yeah, it’s priced at $40. Think of it as a hyper-focused treat for diehards rather than a banquet. If you’re craving more details, check out Polygon’s preview or something. That’s where I’d go if I remembered… or if I was more on the ball today.