Bloober Team, those folks who brought us some seriously haunting games, right? But if you’re itching for more action—like tense, heart-racing stuff—they didn’t really hit that mark before. Except maybe that Silent Hill 2 Remake. I mean, it had its moments.
Now here comes Cronos: The New Dawn. This one? It’s kind of a whole different beast. Especially if you’re the type who’d rather charge at spooky creatures than cower in a corner, hoping they just, I don’t know, go away on their own.
Anyway, when Cronos got announced, action-horror fans perked up. It’s something about how the combat feels. At first, folks thought it’s like Dead Space. And sure, there’s a vibe—but it twists into something more complex.
So, the main hook? Enemies, believe it or not, can kinda merge together. Yeah, mid-fight. It’s wild—like, you’re battling one dude and suddenly there’s this hulking nightmare ‘cause two baddies decided to team up. Makes you think twice about where you wanna pick a fight, right?
Saw this in the latest gameplay dive. Dead bodies lying around? Yeah, enemies can absorb them. Like some grotesque buffet, it boosts their health. Even new attack moves sprout up. You gotta pull the baddies away from these dead bodies or—well, good luck!
It’s this mix of tactics and survival horror, which, okay, might sound fancy. But seriously, it just means you’re not running around with unlimited ammo like Rambo. Resource management and all that.
Chatted with the directors earlier. They spilled why they’re leaning more into action this time. It’s like they’re stitching horror and interactive gameplay into a neat—yet creepy—package.
Still no exact date for when Cronos: The New Dawn drops, but it’s pegged for fall. Keep an eye on your PC, PS5, or Xbox Series X/S. Here’s hoping it scratches that action-horror itch.